
Owl s quite costly to have multiple of them. In it’s latest revision it quite matches speed of later Kestrel. It has comprehensive sensor suite, relatively large fuel tank and some defensive weapons, meant mostly against missiles and aircraft when landed on crash site. Oldest design, this one is most specialized in providing support to attack ships. I ma still experimenting with optimal designs, here are three I came up with. Provide support the squad otherwise lacks.Accompany transport raiding party to provide range and sensors to attack ships.Recon on its own over a long range and pick up intel from captured relays.I think there is a synergy, if the main tanker is the flagship. READ: HighFleet Baiscs Explained for Beginners (Radar, Aircraft, Ship Systems and Nuclear) Mk.2 is just to speed up decimation of enemy groups at marginally higher costs. It has one less of each aircraft type and just 8 tactical missiles. The first iteration Mk.1 I am playing with is cheaper at 82K and with speed of 275km/h with 5188km range and 925t per 1000 km consumption. I have set to myself following contraints:įor result see the screenshot. It can provide:ĭoes it make sense to be all in one ship? Can we create it so it is economical compared to splitting those roles in between multiple ships? It is most precious ship, should not get into dogfight. It will dictate overall fleet speed and thus ability to maintain distance from enemy and change area of operations. It is the central piece of the fleet, a base all other ships will operate around. It’s purpose is quite hard to me to decipher. It also slow the whole fleet to the point, it cannot really escape enemy Strike Groups or keep a good operational tempo. With just 1.1 thrust to weight ratio, damage it’s Achilles heel – engine and it will quickly fall down. The thing is ridiculously big, slow, thirsty, costly and despite it’s huge armament and armour actually quite fragile, not to mention easy to hit. The Sevastopol design we have as default in the game does not really work for me.
